New nids Thread
Posted: Sun May 29, 2005 9:36 pm
So, has anyone else played with or against the NEw Nids yet?
I had the misfortune of experiencing them yesterday.
All I can say is that Raveners and Genestealers are now worth their points.
The broodlord is sweet, too. Not to mention "Without Numbers."
The new rules for Lictors are appropriate now, too. It used to be... "Oh, look. Here's my lictor. Now shoot it to death before I can do anything with it. Not now.
They Deepstrike, sorta, and can assault the turn they come into play.
Their modification for deepstrike is that, you place them anyplace you want in a piece of area terrain. Roll for scatter.
When they scatter, they will NOT scatter out of that piece of terrain.
I encountered 2 that DSed into a narrow strip of trees. The scatter did nothing to them, as it would have scattered them out of the trees.
Not nice.
Oh... and NO Tyranid model may be insta-killed if it is within Hive Node range. None.
Eric
I had the misfortune of experiencing them yesterday.
All I can say is that Raveners and Genestealers are now worth their points.
The broodlord is sweet, too. Not to mention "Without Numbers."
The new rules for Lictors are appropriate now, too. It used to be... "Oh, look. Here's my lictor. Now shoot it to death before I can do anything with it. Not now.
They Deepstrike, sorta, and can assault the turn they come into play.
Their modification for deepstrike is that, you place them anyplace you want in a piece of area terrain. Roll for scatter.
When they scatter, they will NOT scatter out of that piece of terrain.
I encountered 2 that DSed into a narrow strip of trees. The scatter did nothing to them, as it would have scattered them out of the trees.
Not nice.
Oh... and NO Tyranid model may be insta-killed if it is within Hive Node range. None.
Eric