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Blood Angels build? I need help

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Daverage007 ( 54 )
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Blood Angels build? I need help

Post by Daverage007 » Mon Nov 24, 2014 12:21 pm

No first off I'm not asking for anything other than help literally figuring out what items I need to purchase and how to assemble a 40k blood angels army for the nova charity auction. Botch Games and myself are trying to put together a Blood Angels army to support the American Heart association my list is pretty ambitious
HQ
The sanginar (gold guy with wings) not sure on spelling
The terminator captain from space hulk 2014 set
The librarian (^same)
Elite
10 sanguinary guard (not sure on the build here)
10 terminators from space hulk again (all will be based on 40mm round)
5 veterans (? Not sure if these are elite or how to equip)
Troops
20 space Marines (2 squads)
scouts (5 sniper rifle cloak) think these are troops
imperial knight (think he goes here... Not sure how to build the weapon pack)
Fast attack
5 assault Marines (chain swords ?)
Gun ship (? I think fast attack but again I don't have a 7th ed codex for these guys)
Heavy
3 assault centurions
Dreadnought

Transport 2 razor backs
1 drop pod

Any help would be amazing on how to build this force... Let me know if this looks alright or if I should revise the list somehow also feedback would be really helpful

optimusprime14 ( 100 )
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Re: Blood Angels build? I need help

Post by optimusprime14 » Tue Nov 25, 2014 5:20 pm

So you have a few things that BA do not (currently) have access to or are in the wrong slot:

Assault Marines are a troop choice

BA don't have Centurions
BA have Vets, but you need to know if they are Vanguard vets or Sternguard vets.
BA doesn't have the Stormtalon which is the FA gunship, they do have the Stormraven though

There is alot of advice that could be given to you, but it may change due the the codex being rumoured to be coming out soon-ish.

Typically BA have always had 2 popular builds:

Jumper army- Based around alot of Jump pack Assault marines moving forward

Mech army- Based around Assault marines taking advantage of the discount on Transports. This can be either Razorback spam, Rhino rush or Drop pod assault


Now my personal opinions on your choices. Please keep in mind that these opinion can change the moment the codex comes out.

HQ
The sanginar (gold guy with wings) not sure on spelling- Probably one of the least competitive HQ choices in the list, he doesn't add much for his points cost
The terminator captain from space hulk 2014 set- not a bad choice but not great, see comments above
The librarian (^same)- probably the bestr choice out of what you have picked so far

Most of the common BA build will take a Librarian in power armour or a Resclusiarch. Some will take Dante or Mephiston. If you want to use a special character, you can't go wrong with those 2

Elite
10 sanguinary guard (not sure on the build here)- Mostly power swords with a few axes. Sprinkle in some Infernus/plasma pistols for flavour
10 terminators from space hulk again (all will be based on 40mm round)- There are tough because they are a mix of assault and regular terminators, It's hard to field a full squad. I generally prefer assault Terminators with TH/SS
5 veterans (? Not sure if these are elite or how to equip)- Sternguard in a Drop pod are you best choice. Combi-meltas are never a bad thing
Troops
20 space Marines (2 squads)- Tactical marines are nice, but the standard choice is Assault marines- 2 x melta or 2 x flamer is common load out
scouts (5 sniper rifle cloak) think these are troops- These are troops, not a common choice unless you have the spare points for the unit
imperial knight (think he goes here... Not sure how to build the weapon pack)- Not a troop choice but it is it's own detachment, it's a great addition to am SM army. Either gun works, but I find if you are using one, then you want to stick with the Rapid fire battle cannon
Fast attack
5 assault Marines (chain swords ?)- Should be in troops, see previous comments
Gun ship (? I think fast attack but again I don't have a 7th ed codex for these guys)- The Stormtalon ios not available to BA, they have the Stormraven, the bigger one and it is a heavy choice
Heavy
3 assault centurions- Not availalbe to BA (and these are an elite choice in C:SM)
Dreadnought- You are best to go with a Furioso Dread, which is an elite choice

Transport 2 razor backs- Good choices for assault marines
1 drop pod- again see above

You have missed some units:

Death Company- These guys are a troop choice and an assault unit. Not super competitive but they are fun
BA can take Land Raiders as a Dedicated Transport, so 1-2 of these are a nice addition.


What is you goal with this? Do you want to make a semi-competitive army or do you just want to paint up a bunch of Space Marines in Red and call it a collection? If it's the latter then what you have picked is fine, if you wanted semi competitive then you are going to need to change/add/remove a few things.

Hope that helps
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Daverage007 ( 54 )
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Re: Blood Angels build? I need help

Post by Daverage007 » Tue Nov 25, 2014 7:55 pm

Thanks no that is realm helpful I will look into the changes and start a tentative edit around the list... I'd probably call it for some death guard jump pack if that is an option... I want a painted collection of marines that doesn't look like it was assembled by a noob... Thematically I want it to fit as a BA force so I will drop the centurion unit and probably add more jump packs or tax squads

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3eland ( 62 )
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Re: Blood Angels build? I need help

Post by 3eland » Tue Nov 25, 2014 8:14 pm

I have two friends who run competitive Blood Angel armies. If you would like to know what kind of lists they run I can talk to them.

Usually when I play them it is all about the jump guys, a couple of StormRavens and a Sanguinary Guard unit with Chaplain guy and a Priest to give FNP. Then that AV13 Furioso Dreadnought in a drop pod.

Death Company are rarely used I find since they cannot score.

But like optimus states, they are supposedly getting a brand new book soon which could change everything.
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Daverage007 ( 54 )
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Re: Blood Angels build? I need help

Post by Daverage007 » Wed Nov 26, 2014 12:03 am

New codex is the roughest part of this build since it could change everything or it may even bring a new unit... Or something crazy since gw is all about pumping new product when they drop new codex... I want a badass looking force hence why I'm pushing for space hulk figs since they are very dynamic... HQ is pretty set but I could add a Donte or a chaplain with jet pack to give options its a command squad not a veteran unit sorry most of this is coming from a space marine strike force box set I am trying to do this as a personal project and my game group/ review podcast group want to help as I just found out some bad news at my wife's last sonogram... Any advice is sincerely welcomed even if its a don't by that get one of these you know... All things considered this project is really helping me to feel like I can help do something so thanks to everyone so far

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Re: Blood Angels build? I need help

Post by optimusprime14 » Wed Nov 26, 2014 2:19 pm

I'd be more than happy to write up a competitive list for you that includes the elements you have and want to buy. Is it just the strike force you have or do you already have other models (the spare hulk ones for example). What point level are you looking to have it at?
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jason1977 ( 160 )
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Re: Blood Angels build? I need help

Post by jason1977 » Wed Nov 26, 2014 2:50 pm

I dont play BA or have I played 7th 40k. I am also no WAAC player. I like having fun. So just to pass some info along I would not build till the new book comes out. Leaked pictures show a 32mm base on some models. Why? Who knows but take it from someon who has 100 terminators and about 38 of them are on 2 bases....2 bases looks silly.
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Daverage007 ( 54 )
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Re: Blood Angels build? I need help

Post by Daverage007 » Wed Nov 26, 2014 3:05 pm

I cant imagine a base change but as I understand the ruling is you can always go bigger but never go smaller... Am I right... Huh (crickets) yeah but codex rumors aside that is a big concern lord knows 7th rules I could spam drop pods and firiouso dreadnoughts as an unhindered army (or whatever that's called ) and call it a day 15 dreadnoughts drop in that might just be crazy enough to work...

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3eland ( 62 )
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Re: Blood Angels build? I need help

Post by 3eland » Wed Nov 26, 2014 5:21 pm

Tyranids are getting base changes (and have already had some).

Warriors, Hive Guard and Tyrant Guard went from 40mm to 50mm. Supposedly (and I cannot see this happening but if it does I might be a little peeved) Carnifex bases are going to the large oval.

Don't under estimate GW when it comes to change.
~Ryan~
I'm like superman, but without the super.

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optimusprime14 ( 100 )
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Re: Blood Angels build? I need help

Post by optimusprime14 » Wed Nov 26, 2014 6:00 pm

It's been heavly rumoured that there will be an update to the bases and 32mm will be the new 25mm. The weekly releases for GW has packs of bases comming out 40mm, 50mm and 32mm but no 25mm.....

However the general rule of thumb is you can use the base that came with the model, meaning if you already have the models based on 25mm you are fine. If you have some of the old 2nd/3rd ed terminators that came on 25mm bases you can still use them in competitive events
Positive feedback I have left for but have not received any in return: Stephen, oldgamer56

If you didn't look at my location know that I am in Canada
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jason1977 ( 160 )
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Re: Blood Angels build? I need help

Post by jason1977 » Thu Nov 27, 2014 5:54 am

optimusprime14 wrote:It's been heavly rumoured that there will be an update to the bases and 32mm will be the new 25mm. The weekly releases for GW has packs of bases comming out 40mm, 50mm and 32mm but no 25mm.....

However the general rule of thumb is you can use the base that came with the model, meaning if you already have the models based on 25mm you are fine. If you have some of the old 2nd/3rd ed terminators that came on 25mm bases you can still use them in competitive events
I have a complete 3rd company on 25s. GW can you know what if i have to rebase.......
In an act of kindness and respect, please respond to PMs one way or the other with in a timely manner.
Im sorry but I do not ship outside the US.
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Daverage007 ( 54 )
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Re: Blood Angels build? I need help

Post by Daverage007 » Thu Nov 27, 2014 12:30 pm

So happy thanksgiving and to everyone who had given support and advice I couldn't be moving in a better direction...
? Time
1 how should I kit out the two dreadnaughts? 1 is in the basic strike force box the other may very well be a forgeworld with no arms... So I have some liberties in selecting their equipment and I'm sure I can order/trade for something if I need it but... Do I run both as furioso or 1 furiouso and a heavy and what's a competitive and good choice for this army thematically?

2 the sanguinary guard have a really nice banner in the unit... Is it necessary to equip to them does it give a.bonus or whatever it could I just set it so the standard bearer in the HQ has it? Thoughts or opinions welcomed... Also enjoy your families today and be safe out there

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3eland ( 62 )
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Re: Blood Angels build? I need help

Post by 3eland » Thu Nov 27, 2014 3:52 pm

I always see the banner. It gives all friendly units in 12" re-roll failed pinning or morale checks. Also all models in the Banner's unit gains an extra attack.

Honour guard can carry it to though and it is a one per army thing so you will have to decide if you are doing any Honour guard (and give it to them) or give it to the Sanguinary Guard.
~Ryan~
I'm like superman, but without the super.

The rules for Bartertown can be found here: viewtopic.php?f=44&t=45470
Helpful guide for sending packages to Canada: viewtopic.php?f=1&t=123125

optimusprime14 ( 100 )
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Re: Blood Angels build? I need help

Post by optimusprime14 » Fri Nov 28, 2014 4:17 pm

You want the competitive advice? You don't run Furioso's or Sang guard at all ;)

Sang guard are too expensive for something that is only T4 and no invuln save.

Furioso's are a little better since they are AV13 front, but their major problem is that they need a transport (Drop pod/Stormraven) to get them where they want to be and that makes them vulnerable for a turn.

As I mentioned in you PM's it's hard to comment because anything we can now could be made null and void when the new codex drops.

Living in a vacuum I would say the best loadout for a BA dread is a Furioso with a Frag Cannon and heavy flamer in a Drop pod. This allows you to drop down and throw out 3 templates that are S5 or 6 and ignore cover.

The sang guard you can keep the banner and just leave it as a regular model, you don't always have to take the banner in the actual army list.
Positive feedback I have left for but have not received any in return: Stephen, oldgamer56

If you didn't look at my location know that I am in Canada
Good advice for trading to Canada: viewtopic.php?f=1&t=123125

Daverage007 ( 54 )
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Re: Blood Angels build? I need help

Post by Daverage007 » Fri Nov 28, 2014 4:30 pm

Very cool and thank you all again
As of right now I have on hand
1 set of the space hulk terminators captain and librarian included
The sanginator finecast
2 boxes of sanguinary guard so 10 models there
I'm gonna to order one or two things here or there to get me started but I may hold til mid January to see if codex rumors are true not to splash the pot in a slightly different direction but Land raider or extra razor back and drop pod support? And if a land raider what mk?

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